fulldesert.blogg.se

Ultimate mortal kombat 3 code
Ultimate mortal kombat 3 code












Player 2 cut palettes created for characters that have dismemberment finishers:īlood “explosion” palettes created for non-red blooded charactersīlood explosion locations corrected to center on characters Shang Tsung no longer reappears after screen fade to black when performing Classic Sub Zero’s head rip fatality Reptile cut palette corrected to resemble green blood Noob Saibot (shared with Classic Sub Zero for Lore)

ultimate mortal kombat 3 code

“Ghost” palettes from Kabal’s scared stiff fatality created for: Kano’s Eye Laser fatality no longer causes duplicate characters to glow red in 2v2 Kano’s skeleton rip fatality now produces a four-armed skeleton when performed on Sheeva Jax Grow and Stomp sprites no longer cross/corrupt when performed in corner Sindel’s Scream fatality correct palettes created for:īloody Skeleton (Sheeva and Sindel fatalities) blood drop X and Y offset corrected for 2 and 4 armed skeletonsĬorrect grunts/screams for all charactersĭeath scream priorities updated to no longer cut off at announcer voiceīlood follows character’s head on each hit Sindel’s Scream fatality vs mirror match correctly shows P2 image of Sindel instead of corrupted sprite Nightwolf’s Holy Light fatality no longer leaves behind sparks vs Robots No longer leaves flashing image of Robots when screen fadesīrings fighters to correct Y coordinate of floor when reappearing in Scorpion’s Layer No longer causes crash/reset on Subway stage

ultimate mortal kombat 3 code

Tested by PostMortem and Parallax MKChile

Ultimate mortal kombat 3 code plus#

Ultimate Mortal Kombat 3 Plus, a Team Plus game!












Ultimate mortal kombat 3 code